Archive for the ‘Shaxam’ Category

Updated the Lexicon

Monday, September 11th, 2006

Just made a quick update to the Lexicon page. In a nutshell, it turns out that you can animate PerspectiveCameras in exactly the same way as Model3Ds, because they support a Transform property. I haven’t had a chance to play with it properly yet, but it means no more fiddling with Vector3DAnimations to change LookDirection any more. Woohoo!

Oh, and it looks like the same applies to Lights. More Woohoo!

Confused about Normals

Monday, August 28th, 2006

For some reason, the Normals property on a MeshGeometry3D is per vertex. Who ever heard of a point having a normal? It’s weird. Just thought I’d point that out.

We got flayed!

Wednesday, August 16th, 2006

The post is here.

Quick Back-link Roundup

Saturday, August 12th, 2006

A quick round-up of posts and pages I’ve spotted that mention or link to Shaxam:

There may be others I’ve missed, but those are the ones I’ve been told about…

So, to recap…

Saturday, August 12th, 2006

For those of you who haven’t been following along, here’s a brief state-of-play update. I’m working on Shaxam.com, which span out of Turning The Pages, and has had me learning lots about LightWave’s SDK and file formats and the 3D parts of XAML, and is the most fun and interesting work I’ve been involved with in years. I’ll be posting here info about what I’ve learnt, a few questions for those involved, and progress updates as and when necessary.

The main output so far has been a simple plugin to convert static LightWave objects to XAML meshes, with as much detail intact as possible. Head over to shaxam.com if that interests you. On sale RealSoonNow(tm) will be a plugin to handle animation data. We’re about 95% there functionality-wise, and it’s looking better all the time.

I’m working on all this with Mark, who is fiendishly good with LightWave, and keeps pushing my code further than I was expecting, which is a good thing.

Anyway, that’s it for now. More updates as and when, you know the drill.

Entries (RSS)